Generating Mandala patterns with UnrealEngine PCG in two approaches, UV-Based & Point-Based.
(UE 5.7+)
A brief document explaining the PCG graphs behind the tool
https://github.com/proceduralit/PCGExperiments/wiki/MandalaGenerator
Links
Fab: https://www.fab.com/listings/777db559-4b61-4941-9954-2b8f9267b3a7
Github: https://github.com/proceduralit/PCGExperiments/tree/UE5.7
Setup Layers